So here I am officially living in the Netherlands for 1 year now. The struggling procrastinator in me is rather surprised (“no way a year passed by”) at the irreversible passage of time. This is an article about my shift in perspective on life, society and human interaction. The Netherlands have embraced me like I was always one of them. You know, that moment when you “put on new shoes and suddenly, everything feels right”. One question still lingers though – what is home?
Language and living
English is spoken by everyone. There’s an acceptance in acknowledging that you’re foreign. Their eyes truly lid up though when they can hear you trying to make yourself understood in Dutch. And here is where I found it most hard because it is so much easier to obviously stick to English. But because I want to live here, to get to know people in their own habitat, I want to speak Dutch as good as possible. Luckily enough I found a great language course close by the Voorwartz language training school. With their help and my own study, I am managing to crack this code and pass the language barrier
Favorite word: zodra meaning “as soon as”
A culturally diverse land
Doe maar gewoon dan doe je al gek genoeg – which translates to “Just act normal, it’s crazy enough as it is” is a great reflection of the dutch society. As opposed to the Romanians, the Dutch won’t sugar coat their views, they are direct and can come off as somewhat rude and cocky. Nevertheless, the three kisses on the cheeks are definitely proof of how warm the Dutch truly are. The culturally rich society reminds me of utopian worlds of acceptance and order, where everyone adds to the whole down-to-earthiness. Honeymoon phase much?!
Dutch cuisine took some getting used to. As a country that still holds the marks of its impressive diplomatic and foreign policies, The Netherlands’ cuisine is a worldwide spice mix. The asian and thai influence is highly noticeable in the store ails. The Dutch love to experiment with foreign, exotic food. Nevertheless, the local meals and snacks are genuine. I can name frikandel, bitterballen, kipcorn (indescribable fried objects), stroopwafel, poffertjes, and of course, drop (liquorice). They love this stuff so much, they even drink it as shots.
Favorite dutch snack: Bitterballen
Cities and villages
As someone raised in front of the tv, I too had a slightly different vision of what was there to come for me when I moved here. Surprisingly, as I kept seeing more and more of the country, I began to wonder where the cities were. Coming from the baroques and art-nouveau styled Oradea, urban meant large imposing buildings, impressive architecture and concrete, lots and lots of concrete. Dutch cities (or, villages) are small, packed and kind of rural. Obviously the Randstad (Rotterdam, Amsterdam, Utrecht and The Hague aka the economical hot zone) has everything you could want from a European urban landscape. There are no former communist grey mammoth buildings here and I kind of miss them.
Favorite city: Rotterdam
Festivals, parties and clubs
Even before I moved here I was very well aware of the great variety for cultural expression in The Netherlands. I’ve met and seen an amazing display of subculture and multi-genre expression during the Fantasya festival in the summer. The variety of Dutch cosplayers ranged from the mundane to the bizarre and back. I’ve seen delicate fairies, mysterious vampires, gaming cosplayers, viking settlers and of course my favorites, handy-dandy steampunk adventurers.
I had my kick when it comes to electronic music from the Awakenings festival. Attending this great yearly event meant that I got to hear and see in action a lot of my favorite DJ’s, such as Adam Beyer, Nina Kravitz, Jeff Mills, Ben Sims, Digweed, Alan Fitzpatrick, Gessafelstein and many many more.
Clubbing is not really my thing but the Dutch clubs I’ve managed to see around Breda and Amsterdam were packed, clean and smoke-free. Not to mention to above medium quality of the sound system. For my surprise I did encounter the obscure, well lid and down right dirty as well. Social life is giving, there are café’s everywhere and for everyone. The Dutch know how to party.
Favorite Dutch events: Emporium Vernesque, ADE
I am still adapting to all this and more. Therefore, the culture shock is slowly transgressing into acceptance. So what is home? Home is where you love and live.
Your Gnomoria base begins to crumble under the goblin attacks and you wonder what went wrong.
Was it the lack of valuable ores to make armor and weaponry, or the fact that the buildings were too spread out leaving them vulnerable to attack? Perhaps those farmers could have been drafted into militia as a last resort. Whatever the reason, you’re already planning a new and improved underground fortress. This Gnomoria review will help you understand what you’re getting into.
Made by Robotronic Games, Gnomoria is a sandbox village management game set in a procedurally generated (random) and fully deconstructable land. The player acts as an overseer guiding the gnomes to greatness. Yet you are never in direct control – instead progress is made by giving gnomes professions, selecting areas to be worked, and placing blueprints of various workshops and furniture. Designate a chunk of mountain area to be mined and observe how dirt and stone makes way for a cave. Once the chain of production feels familiar your dirty workspace can transform into a livable base of operations.
After the first season gnomads start to appear wanting to join the workforce. But friendly gnomes aren’t the only ones to be lured into the prospering land, goblins will also want to take a bite out of your riches. Feeble as they are these pests are not that big of a threat, but the power of invaders is cleverly linked to the value of your kingdom. Naked goblins are replaced by armored ones who eventually even team up with ogres. Assuming the difficulty setting isn’t set to peaceful this forces the player to not be too greedy and take it slow. Patience applies even more to mining as deep underground is the home of dark creatures waiting for their chance to cause havoc.
All this might sound pretty straightforward but in reality the learning curve of the game is fairly steep as there are a lot of different materials linked to various workshops and professions. A common complaint is confusion over orders not being executed which can have a wide range of causes such as lack of materials, or workers being too upset to be productive. Micromanagement will take a big chunk out of your playtime so the unofficial Gnomoria wiki certainly comes of use as there is still a lack of in-game explanations. Personally I find the handholding in other modern games annoying and unclever, but in contrast Gnomoria does the opposite by throwing you into a moving vehicle you’re unfamiliar with.
Luckily there is no need for being overwhelmed as orders can still be given while everything is paused, a pleasant aspect as it gives more control over the somewhat unpredictable events. Another interesting ‘feature’ is that the game saves when closed, meaning failure or progress cannot be undone, just like in Minecraft. Forcibly exiting by holding ALT+F4 or creating a backup of your save file is a way around this but this may be seen as cheating. Furthermore just like Minecraft this is a game that gets progressively easier over time as the player finds better and stronger defences, which is very nontraditional for video games. The game even shifts from management to simulation if players are clever enough to make everything automated which feels like a reward on its own.
So how does all this compare to the legendary Dwarf Fortress? It’s difficult to compare a goblin to an ogre as Gnomoria is basically Dwarf Fortress Lite. While both games are still in development, Dwarf Fortress was born in 2006 whereas Gnomoria popped up years later in 2012 and isn’t nearly as deep and rich. It is however more pleasing to look at clear isometric pixel art instead of Dwarf Fortress’ ASCII graphics that make you feel like you’re trying to decypher the Matrix code. So perhaps most importantly, Gnomoria is much more approachable. This doesn’t necessarily make it a better game, as Dwarf Fortress takes the cake with its vast world of ever surprising complexity.
Back to Gnomoria; The yay:
- A solid game for strategists and management fans alike.
- The amount of content. This Gnomoria review doesn’t even cover the happiness system, the traps gnomes can set, magic to be released in a future update, and so on.
- Who needs an ant farm when you can observe your little antlike workers as they go on about their business.
- A charming soundtrack with retro or orchestral option.
- The developer is in touch with the community with proper communication.
- The €6,99 price tag.
- The high learning curve.
- Making progress can be frustratingly slow.
- The somewhat uninspired look of the game.
The final say:
If you enjoy strategy, management, or simulation games this is a game worth checking out especially since this game has a big list of things still to come.
Additionally there is the beautiful game Banished to check out.